Game On : Using Digital Games to Transform Teaching, Learning, and Assessment with Ryan Schaaf – 193

By Steven Miletto

Teaching Learning Leading K12 provides resources for classroom teachers and school-based administrators.

Today, I’m talking with Ryan Schaaf about his book (co-authored with Nicky Mohan) – Game On: Using Digital Games to Transform Teaching, Learning, and Assessment (Solution Tree Press, 2017).
Game On is an easy to read and use instructional manual for implementing game-based learning in the classroom.
Ryan takes a look at what he calls shifting to an Education 3.0 mindset. Additionally, he discusses the idea of viewing digital tools as a support for modern learning and he explains game based learning.
During our talk we take a look at the content of a couple of the chapters of Game On – For example, Chapter 4: How to Find and Evaluate Digital Games for Teaching, Learning, and Assessment and Chapter 6: Digital Gaming and Assessment.
I like the way the book is written. It is easy to read and use the information. There are awesome e-resources as well as amazing tools within the main content of the book. Check out the Lesson Sparks, you will find them very helpful.
Ryan has much to share and I am sure that you will find everything about Game On helpful as you work to include gamebased learning and digital tools in your lessons.
Find out more or contact Ryan:
Mathew Farber – Edutopia
Length – 57:06